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 <title><![CDATA[2003 Hiss Driver - Unproduced Wal Mart Exclusive]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=56</link>
<description><![CDATA[<img title=03walmarthissdriver.jpg style="FLOAT: left" height=98 alt=03walmarthissdriver.jpg src="http://ugolino.joecustoms.com/media/Thumbs/03walmarthissdriver.jpg" width=102 />While there are many <a href="http://ugolino.joecustoms.com/index.php?itemid=20"  target=_blank>unproduced Joes </a>in the modern line, very few of them can be traced back to original Hasbro documention proving their intended existence.&nbsp; Probably less than 10% of the total number of unproduced figures that have surfaced since 2002 have published origins.&nbsp; This isn't to say that they are the best of the unproduced figures, but they are the ones that, long term, will have the most publicity.&nbsp; They have the paper trail that will put them in a different category for many future collectors.&nbsp; In the meantime, though, we are given a chance to enjoy some figures that were never released.&nbsp; In the case of this unproduced Hiss Driver, that is a very good thing.Prior to my acquisition of this figure, I was prepared to down play its significance.&nbsp; I was going to say that collectors really didn't miss out on much by not having this figure released.&nbsp; I've never liked the Hiss Driver figure and didn't think that a simple color change was going to sway my opinion.&nbsp; As it turns out, though, I was flat out wrong.&nbsp; What a difference the coloring makes for this mold!&nbsp; The dark blue base is just so striking that it completely eradicates all my distaste for the Hiss Driver mold and suddenly makes this figure somewhat significant in my collection.<br /><br />To be fair, it is unclear if Hasbro intended this figure to be an army building Hiss Driver or if they intended it to be another version of Rip It.&nbsp; As the <a href="http://home.att.net/~mjtaber/joe/91airwave.htm"  target=_blank>Sky Patrol </a>set already included one other army builder (the <a href="http://home.att.net/~mjtaber/joe/97alleyviper.htm" target=_blank>Alley Viper</a>) I think this figure was going to be a nameless, faceless army builder.&nbsp; It would have made the set more popular among collectors.&nbsp; As such, in my collection, this figure will be the simple Hiss Driver.<br /><br />If you look through the photos I've published over the last 7 years, you will often see Hiss Tanks among my Cobras.&nbsp; However, you will rarely see Hiss Drivers at the helm of those tanks.&nbsp; Instead, that specialty is handled by <a href="http://home.att.net/~mjtaber/joe/89trackviper.htm" target=_blank>Track Vipers</a>.&nbsp; This isn't because I don't have any Hiss Drivers in my collection: quite the contrary.&nbsp; It is simply a function of the fact that I have never liked the Hiss Driver mold.&nbsp; Ever since I got my first one in 1983, I have felt that the Hiss Driver in no way lived up to the quality of the vehicle which he was supposed to drive.&nbsp; When I acquired several mail away hooded <a href="http://home.att.net/~mjtaber/joe/93cc.htm" target=_blank>Cobra Commanders</a> in 1984, those figures became my de facto Cobra vehicle drivers.&nbsp; They drove the Hiss Tanks, manned the Asps and flew the Fangs.&nbsp; I liked the Cobra blue far better than the bright red.&nbsp; (In fact, I still maintain that had the Hiss Driver first been released in 1993 instead of 1983, he would be reviled by collectors today.)&nbsp; This lead to Hiss Drivers simply being ignored.&nbsp; As I got older, nothing changed.&nbsp; Though I could not, in good conscience, use hooded Cobra Commanders as Hiss Drivers as an adult collector, enough time had progressed that Track Vipers were readily available.&nbsp; So, the bright red Hiss Driver never had a real role in my collection.&nbsp; <br /><br />The release of Rip It did little to change that.&nbsp; When that figure was first released, many collectors simply planned to buy many Hiss III's and use Rip It as a new Hiss Driver.&nbsp; In fact, I planned the same.&nbsp; But, when I bought my first Hiss III in early 2001, I found that I was not that entralled with the tank or the figure.&nbsp; The blue had too much of&nbsp;a purplish tint to it.&nbsp; On some figures, this works, but it did not on Rip It.&nbsp; So, I did not buy any more Hiss Tanks and my lone Rip It went into a drawer and has not emerged since 2001.&nbsp; As you can see, this didn't offer me much hope that I would have any other feeings toward the Wal Mart Hiss Driver.&nbsp; But, that is not the case.&nbsp; The deep blue which comprises his main body is a nice fit with the sea of&nbsp;standard <a href="http://ugolino.joecustoms.com/index.php?itemid=23" target=_blank>Cobra blue Infantry </a>and <a href="http://home.att.net/~mjtaber/joe/98cobratrooper.htm" target=_blank>Viper</a> figures.&nbsp; The silver goggles and black face mask blend better with the rest of the body and really meld nicely with the overall look.&nbsp; The red chestplate is dark and muted and offsets the dark blue base.&nbsp; It also allows the white Cobra logo on the chest to really pop.<br /><br />The unproduced Sky Patrol figures were shown by Hasbro at a toy convention in early 2003.&nbsp; The figures shown were early hand painted test shots.&nbsp; As such, the Hiss Driver shown was actually a V1 Hiss Driver that was painted.&nbsp; So, it had the wrong waist.&nbsp; The other distinguishing difference is that the original figure had a gold chest plate and no Cobra logo.&nbsp; Now, it's likely that the lack of Cobra logo had to do with the fact that the figure was hand painted and that is a detail that was probably beyond the scope needed for Hasbro to showcase the figures.&nbsp; The gold chest plate is a definite downgrade from the red chest on the production figure.&nbsp; It's likely that the change was made early on.&nbsp; But, it is a subtle difference between the original, showcased prototype and the actual production item.<br /><br />Truth be told, even if it would totally diminish the collectible value of this figure, I would love to see it actually see retail release.&nbsp; The figure is simply the best version of the Hiss Driver ever produced and it is a shame that more collectors don't have access to them.&nbsp; It is even more a shame that it is simply not feasible to acquire enough of these figures to have them be the backbone of any Hiss Driver contingent.&nbsp; The figure is that good.&nbsp; <br /><br />The Hiss Driver mold has only been used by Hasbro.&nbsp; It appeared in 1983 and was then used for many years as a mail in in the US.&nbsp; The bulk of the mold then appeared in early 2001 as Rip It.&nbsp; It's hard to remember that this Wal Mart Hiss Driver would have been so close on the heels of Rip It.&nbsp; But, Rip It was the last time the mold was used for a released product.&nbsp; (It should be noted that Rip It featured a different waist from the original Hiss Driver and the Wal Mart figure is actually the Rip It mold.)&nbsp; Since the appearance of these Wal Mart Hiss Drivers, no one has used the Hiss Driver mold.&nbsp; It is pretty much a given that this mold is available to Hasbro right now and they could easily produce either this figure or one very similar to it at any point.&nbsp; But, with the number of ARAH style Joe releases dwindling all the time, it is unlikely that they will go back and revisit this character as the Hiss Driver isn't, at least at this time, a heavily clamoured for character.<br /><br />The 6 unproduced Wal Mart figures (<a href="http://home.att.net/~mjtaber/joe/86lowlight.htm" target=_blank>Low-Light</a>, <a href="http://home.att.net/~mjtaber/joe/93duke.htm" target=_blank>Duke</a>, <a href="http://home.att.net/~mjtaber/joe/03snakeeyes.htm" target=_blank>Snake Eyes</a>, <a href="http://ugolino.joecustoms.com/index.php?itemid=44" target=_blank>Alley Viper</a>, <a href="http://home.att.net/~mjtaber/joe/97stormshadow.htm" target=_blank>Storm Shadow</a> and Hiss Driver) were going to be part of a Sky Patrol like subset.&nbsp; They would have been sold in 2 packs and included working parachutes for each figure.&nbsp; However, the parachutes failed safety tests and could not go to market.&nbsp; Instead, Wal Mart received an exclusive 6 figure wave that featured new sculpt urban Cobras and desert Joes.&nbsp; That wave, though, sold very well and was gone in a matter of weeks.&nbsp; As such, it has always seemed odd to me that rumours persist that Wal Mart was the retail giant who gave up on the Joe line.&nbsp; The timing would have made it occur less than 18 months after the release of these successful exclusives.&nbsp; As such, I still think there is a lot more to the story than we will ever know.&nbsp; But, the result is that these Sky Patrol figures were never produced.&nbsp; <br /><br />In late 2003, though, test shots of the figures appeared in Asia.&nbsp; They went for ridiculous prices.&nbsp; But, at the time, they were the first unproduced figures we had seen and no one had any idea of how many had been produced.&nbsp; As such, the prices made sense for the time based on the market conditions and what information about the figures that was available.&nbsp; In time, though, the supply got more continuous and prices fell.&nbsp; For a time, you could get pretty much all of the Wal Mart figures for under $15.&nbsp; But, those days are now gone and collectors who did not take advantage are now left with fewer options when searching out these figures.&nbsp; That's not to say the figures are not out and can not be acquired.&nbsp; But, they are a bit harder to find and you will pay a premium price for them.<br /><br />If you want a Wal Mart Hiss Driver, they are out there.&nbsp; For a long time, this was among the most expensive of the unproduced figures, but he was available for almost a full year.&nbsp; As such, many collectors have him in their collection which is why this is one of the few unproduced figures that is still available for decent prices on the second hand market.&nbsp; With shipping from Asia, you should be able to get this figure for under $40.&nbsp; Considering the figure's quality, its rarity and the fact that this is a legit unproduced item that has Hasbro documentation to back it, that's probably a bargain.&nbsp; Long term, figures like this simply won't stay affordable.&nbsp; We've already seen some of the rarest and most desirable unproduced figures become very pricey.&nbsp; In time, others will follow.&nbsp; Were I to venture a guess as to the most probable figures who will become expensive in the future, this Hiss Driver has all the qualities.&nbsp; As such, if you can get one now, do it.&nbsp; Even if he costs a bit more than you tend to pay for figures, he is well worth it.<br /><br /><img title=03hissdriver01.jpg height=528 alt=03hissdriver01.jpg src="http://ugolino.joecustoms.com/media/Images/03hissdriver01.jpg" width=723 /><br /><br /><img title=03hissdriver03.jpg height=514 alt=03hissdriver03.jpg src="http://ugolino.joecustoms.com/media/Images/03hissdriver03.jpg" width=662><br /><br /><img title=03hissdriver04.jpg height=527 alt=03hissdriver04.jpg src="http://ugolino.joecustoms.com/media/Images/03hissdriver04.jpg" width=638>]]></description>
 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=56</comments>
 <pubDate>Wed, 1 Aug 2007 11:20:38 -0400</pubDate>
</item><item>
 <title><![CDATA[2003 Python Patrol Rock Viper]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=65</link>
<description><![CDATA[<img title=03rockviper.jpg style="FLOAT: left" height=167 alt=03rockviper.jpg src="http://ugolino.joecustoms.com/media/Thumbs/03rockviper.jpg" width=105 />I've long liked <a href="http://home.att.net/~mjtaber/joe/90rockviper.htm"  target=_blank>Rock Vipers</a>.&nbsp; The high quality mold, great accessories and cheap prices created a figure of which I always wanted more in my collection.&nbsp; In 2003, Hasbro finally dusted off the Rock Viper mold and included it as a member of the Toys R Us exclusive <a href="http://home.att.net/~mjtaber/joe/03lamprey.htm" target=_blank>Python Patrol set</a>.&nbsp; This set featured distinctive, unified colors, a great selection of obscure army building molds and included all the original accessories for each of the army building figures.&nbsp; In short, it was a great start to the exclusive army building packs...on paper.&nbsp; The reality was that the color scheme on the figure, while detailed, was also difficult to use.&nbsp; It didn't match the vintage Python Patrol figures and wasn't even close to any traditionally Cobra colors.&nbsp; Collector response to the figures was enthusiatic, but lukewarm.&nbsp; Many people army built the sets as there weren't many alternatives.&nbsp; In the 4 subsequent years, though, this set has become obscure rather than celebrated.On the surface, the Python Patrol set was a winner.&nbsp; But, time has cooled collector interest in the figures as the odd combination of red, black and goldish copper really didn't lend itself to definitive versions of the figures that were included...even if the Python version is the only version of the figure other than the original available.&nbsp; Still, the set has its merits and does offer some diversity in the Cobra ranks.&nbsp; (Plus, they colors are a decent enough match for the vintage Python Patrol vehicles.)&nbsp; The figures do have one of the most intricate paint designs on any figure ever released.&nbsp; They are solidly constructed and have, for the most part, great accessories.&nbsp; Yet, the total package falls just short of being one of the better liked exclusive figure offerings.<br /><br />The Python Patrol set was released at the perfect time.&nbsp; In the latter half of 2003, if you wanted ARAH style army building figures, there weren't many options.&nbsp; There was a high priced convention set, a <a href="http://home.att.net/~mjtaber/joe/86viper.htm"  target=_blank>Viper</a>/<a href="http://home.att.net/~mjtaber/joe/97alleyviper.htm" target=_blank>Alley Viper </a>pack that had a short appearance at retail and that's about it.&nbsp; As such, army builder starved collectors were quick to buy up the Python Patrol sets.&nbsp; Unfortunately, that wasn't quite enough as Python Patrol sets lingered at retail until after Christmas of 2003 and were even clearanced in some markets.&nbsp; Hasbro had produced about 25,000 each of the <a href="http://home.att.net/~mjtaber/joe/03wreckage.htm" target=_blank>Tiger Force </a>and Python Patrol sets.&nbsp; As these sets stagnated at retail, Toys R Us adjusted their ordering down and all future exclusive 6-packs were only ordered in the 20,000 or less range.&nbsp; With the exception of the Cobra Infantry pack, though, those lowered quantities were still more than adequate to sate collector demand for each of the subsequent army building Toys R Us sets.<br /><br />The sad reality is that had this set been released in late 2004 or early 2005, it would have been a collossal dud.&nbsp; By that time, collectors had plenty of other outlets for ARAH army builders and many had amassed large collections at retail prices.&nbsp; As such, the release timing of the Python Patrol was fortuitous as it allowed the set to get some press and become part of many people collections in numbers that would never have happened had it been released even 1 year later.&nbsp; But, the later releases did their damage and Python Patrol is rarely mentioned these days as being one of the better TRU sets.<br /><br />In my collection, Rock Vipers probably see more use than they should.&nbsp; While they are supposed to highly specialized troopers, I use them for more common duties.&nbsp; This primarily is due to the fact that I currently live in the desert mountains that surround the outskirts of Phoenix.&nbsp; As such, I have the terrain in my yard where Rock Vipers would most likely operate.&nbsp; Plus, I'm a sucker for really good gear and the Rock Viper has it in spades.&nbsp; I love grappling hooks and ropes that you can actually use and the Rock Viper's accessories are fully functional.&nbsp; As my backyard is full of decorative rocks, the Rock Vipers are commonly seen climbing all over them.&nbsp; They may be acting in groups of like specialties or supporting more traditional Cobra Infantry.&nbsp; Regardless, they are often my Cobras of choice when my yard will be the setting.<br /><br />The Rock Viper mold has been used 3 times.&nbsp; The first was in 1990 when the original Rock Viper was released.&nbsp; The Rock Viper head was then used for a very short run of <a href="http://home.att.net/~mjtaber/joe/01cgi.htm" target=_blank>Crimson Guard Immortals </a>in Europe.&nbsp; This is a rather rare figure to find, though it isn't an upgrade for the original CGI head.&nbsp; The mold was last used for this Python Patrol figure and we have yet to see it again.&nbsp; Truth be told, I would like at least one more Rock Viper repaint.&nbsp; While the original is decent enough and this version has its uses, I would like to see at least one version that is either done in more traditionally Cobra colors or one that better fits with some different mountain environments.&nbsp; At this point, though, that seems fairly unlikely to happen unless the Rock Viper would appear in a convention set.&nbsp; But, given the figure's specific specialty, I don't think too many collectors would be disappointed were the Rock Viper to never appear again.&nbsp; The 2 retail releases are fairly easy to find and still fairly affordable.&nbsp; <br /><br />Today, the Python Patrol is fairly common to find.&nbsp; A perusal of Ebay shows that MIB sets can be purchased for less than retail on a consistent basis.&nbsp; Individually, the figures can be pricier, though.&nbsp; Typically, a Rock Viper or Lamprey will run about $7 or so.&nbsp; They tend to be the most popular and prices fall for the other 4 figures.&nbsp; Even at the individual prices, Rock Vipers aren't too bad a deal.&nbsp; But, you can get vintage Rock Vipers for about $10, so the incremental value really isn't there for the Python Patrol stuff.&nbsp; As such, if you're missing the figures, I think you're better off buying a set rather than individually purchasing the 2 or 3 army builders you really want.&nbsp; For me, this figure is a great mold whose overall package just falls short.&nbsp; It's a great figure to have, but I have no desire to track down any more on the aftermarket.&nbsp; <br /><br /><img title=03rockviper01.jpg height=598 alt=03rockviper01.jpg src="http://ugolino.joecustoms.com/media/Images/03rockviper01.jpg" width=793 /><br /><br /><img title=84ripcord.jpg height=440 alt=84ripcord.jpg src="http://ugolino.joecustoms.com/media/Images/84ripcord.jpg" width=600><br /><br /><img title=03rockviper02.jpg height=570 alt=03rockviper02.jpg src="http://ugolino.joecustoms.com/media/Images/03rockviper02.jpg" width=614>]]></description>
 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=65</comments>
 <pubDate>Tue, 3 Jul 2007 16:28:21 -0400</pubDate>
</item><item>
 <title><![CDATA[Funskool Toxo-Viper]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=46</link>
<description><![CDATA[<img title=95funskooltoxoviper.jpg style="FLOAT: left" height=204 alt=95funskooltoxoviper.jpg src="http://ugolino.joecustoms.com/media/Thumbs/95funskooltoxoviper.jpg" width=123 />As the Joe line progressed, Cobra slowly moved away from their traditional terrorist organization roots and morphed into a more technologically savvy foe.&nbsp; With this transition, though, the figure concepts slowly moved away from staid, uniform look of the <a href="http://home.att.net/~mjtaber/joe/83viperpilot.htm"  target=_blank>original old blues</a> and started to diversify into more defined specialties with corresponding uniforms.&nbsp; This metamorphisis produce a wide array of <a href="http://home.att.net/~mjtaber/joe/86viper.htm" target=_blank>highly popular figure</a> concepts and sculpts.&nbsp; But, as Hasbro took the idea to the more extreme edge of reality, the entire notion of Cobra was changed.&nbsp; While some of the ideas proffered forth were well thought out, others were really <a href="http://home.att.net/~mjtaber/joe/93create.htm" target=_blank>half-baked</a>, even if the explanation was plausible enough for the idea to catch on among the kids of the day.&nbsp; In 1988 Cobra took a big step forward in the technological sense with the introduction of their own space troopers and the subject of this profile: the <a href="http://home.att.net/~mjtaber/joe/91toxoviper.htm" target=_blank>Toxo-Viper</a>.&nbsp; The Toxo-Viper is actually a rather chilling concept: especially in light of world events of the past several years.&nbsp; And, as such, the figure is worth another look.Toxo-Vipers are Cobra's hazardous materials troopers.&nbsp; It is implied they handle everything from toxic waste to radioactive materials&nbsp;to high tech nerve toxins to the trash in <a href="http://home.att.net/~mjtaber/joe/93cc.htm"  target=_blank>Cobra Commander's </a>bathroom.&nbsp; It is also stated that the Toxo-Viper duty is considered the lowest of the low in the Cobra hierarchy because the suits that Cobra provided those unlucky enough to be demoted to Toxo-Viper status were made by the lowest bidder and "leaky".&nbsp; In some respects, this is an interesting idea.&nbsp; It makes the Toxo-Vipers more motivated since they don't want to stay in a unit where they will be <a href="http://home.att.net/~mjtaber/joe/92toxozombie.htm" target=_blank>exposed to toxic substances </a>for very long.&nbsp; In more modern times, though, I just can't see that being Cobra's stance.&nbsp; The notion of radioactive or germ warfare is just too great a potential threat for Cobra to waste their troops by giving them poor gear.&nbsp; As such, I no longer see Toxo-Viper duty as lowly within Cobra.<br /><br />Instead, Toxo-Vipers are Cobra's front line scientists.&nbsp; They are the ones who push Cobra's nuclear technology, develop powerful new strains of virii for germ warfare and create new chemicals that are capable of incapacitating an entire geographical region.&nbsp; They are among the most dangerous Cobras as what they are working on could, potentially, destroy all of Cobra Island should they make just one mistake.&nbsp; As such, <a href="http://home.att.net/~mjtaber/joe/05cc.htm" target=_blank>Cobra Commander</a> no longer allows the laboratories where Toxo-Vipers work to be placed on Cobra Island.&nbsp; While this gives him less direct control, it also insulates the Island against a mistake that would render all the land uninhabitable for thousands of generations.<br /><br />The figure gets use, though, when Cobra wants to test their new contaminants on the world.&nbsp; Toxo-Vipers are highly trained in the handling of volatile chemicals and they are given new, highly protective suits that save the wearer from the effects of their cargo.&nbsp; Often times, though, these tests are conducted in out of the way places (Usually somewhere in the midst of the Amazon jungle in Brazil.&nbsp; Thus, the importance of the <a href="http://home.att.net/~mjtaber/joe/93letal.htm" target=_blank>South American operations </a>to Cobra these days.) so it rare for the Joes to come into contact with actual Toxo-Vipers in combat situations.&nbsp; Once Cobra is able to reliably manufacture and sell condensed toxins, it is likely that Toxo-Vipers would become the only front line Cobra troop as they would simply appear in an area, spray it with whatever horrible creation their scientist brethren had developed and leave as the carnage unfolded.&nbsp; Fortunately, at this point, Cobra is not interested in leaving land unusable as Cobra's strategy is to take land for themselves.&nbsp; However, this isn't the goal of all of Cobra's customers and it is possible that the output of the Toxo-Vipers could one day be unleashed.<br /><br />While the American version of the Toxo-Viper is the same mold, I feel that the Funskool version of the figure is actually a rare case of superior coloring on the foreign design.&nbsp; The Funskool figure uses a darker purple base and features a black helmet as opposed to the lighter purple of the American release.&nbsp; The figure's gloves are also a blood red that really&nbsp;jumps out.&nbsp; This gives the figure a more usefull appearance as he isn't too bright, yet he still retains the design elements that allow for you to easily intersperse a few American Toxo-Vipers among the Funskool armies.&nbsp; As such, my personal Toxo-Viper army is mostly Funskool versions of the figure.&nbsp; Of course, the blue on the figure's chest still doesn't quite work and his backpack is bright green&nbsp;and that keeps this figure from being one of my most often used.&nbsp; But, when I need Toxo-Vipers, it is the Funskool version I seek.<br /><br />The Toxo-Viper mold was released on 3 continents.&nbsp; After the American figure was released, the mold was sent down to Brazil where it was released as Maligno.&nbsp; From there, it went on to India where Funskool used it for many years producing this version.&nbsp; (Maligno is a much brighter&nbsp;shade of purple than the American figure while the Funskool version is substantially darker purple than the American version.&nbsp; So,&nbsp;you can acquire this mold in the whole spectrum of purple.&nbsp; If you don't like purple, well, then there isn't much to look for in this mold around the world.)&nbsp; Now, the mold is likely back in the hands of Hasbro.&nbsp; But, if I had to wager, I'd bet that the likelihood of Hasbro bringing this mold back are fairly slim.&nbsp; Not that it's a bad mold, its just that there are still so many other molds that Hasbro could use to fill their small slate of ARAH offerings that would be much more popular than a new Toxo-Viper.&nbsp; So, while I'd welcome a new Toxo-Viper version, I'm not going to anticipate one in the near future.&nbsp;<br /><br />Funskool Toxo-Vipers are fairly easy to find.&nbsp; They were readily available from American dealers in the $4 price range for more than half&nbsp;a decade.&nbsp; Now, they have started to sell through, so you might see secondary market prices climb as high as $7 or $8 for a MOC specimen.&nbsp; The reality, though, is that thousands upon thousands of Funskool Toxo-Vipers were imported to the US over the years, so this figure is unlikely to ever become hard to find or considerably appreciate in price on the second hand market.&nbsp; That's a good thing, though, as late-to-the-party collectors can still affordably army build this figure and have a low cost opportunity to enjoy the superior Funskool color scheme.<br /><br /><img title=93letal.jpg height=331 alt=93letal.jpg src="http://ugolino.joecustoms.com/media/Images/93letal.jpg" width=550 /><br /><br /><img title=95funskooltoxoviper05.jpg height=346 alt=95funskooltoxoviper05.jpg src="http://ugolino.joecustoms.com/media/Images/95funskooltoxoviper05.jpg" width=600><br /><br /><img title=95funskooltoxoviper03.jpg height=445 alt=95funskooltoxoviper03.jpg src="http://ugolino.joecustoms.com/media/Images/95funskooltoxoviper03.jpg" width=600><br /><br /><img title=95funskooltoxoviper02.jpg height=377 alt=95funskooltoxoviper02.jpg src="http://ugolino.joecustoms.com/media/Images/95funskooltoxoviper02.jpg" width=500>]]></description>
 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=46</comments>
 <pubDate>Tue, 5 Jun 2007 12:29:43 -0400</pubDate>
</item><item>
 <title><![CDATA[2005 Roadblock - Heavy Artillery Set]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=60</link>
<description><![CDATA[<img title=05hasroadblock.jpg style="FLOAT: left" height=125 alt=05hasroadblock.jpg src="http://ugolino.joecustoms.com/media/Thumbs/05hasroadblock.jpg" width=97 />2005 did not offer collectors much on the ARAH style figure front.&nbsp; While Hasbro did put out several TRU exclusive sets, the figures offered in them were not up to the standards of the 2004 figure offerings.&nbsp; As the year wore on and the line's cancellation became imminent, Hasbro got even lazier in their figure creations and produced some of the most boring figure sets in the history of the line.&nbsp; The TRU exclusive line ended with a whimper.&nbsp; But, in these tail end duds were a couple diamonds in the rough.&nbsp; A perfect example is the Heavy Artillery Set (HAS) Roadblock.Personally, I think this is the best version of this Roadblock mold that has ever been released.&nbsp; The <a href="http://home.att.net/~mjtaber/joe/92roadblock.htm"  target=_blank>'92 figure </a>is very good, but the dark blue pants offset the better torso coloring.&nbsp; The Anti-Venom figure is very well done.&nbsp; The tan pants are more visually distinctive, but could also be a detriment for using that figure in certain environments.&nbsp; The HAS figure is more darkly colored and works great for night, jungle or urban missions.&nbsp; I think that most collectors will have a different favorite among these molds (I do not own a '93 Roadblock with the neon highlights and can not comment on it.) but all will agree that each figure has its own merits and fits well in certain situations.<br /><br />This mold is&nbsp;finely detailed.&nbsp; It benefitted from 10 years of sculpting experience at the time of it's creation and that history shows.&nbsp; The ridged shirt, shoulder harness and belt are all full of details that give the figure a rich appearance.&nbsp; (Granted, none of these details were painted, so they are easy to lose, but that was also a trademark of the '92-'94 figures.)&nbsp; You will also notice 2 Easter Eggs on the figure.&nbsp; First is the obvious RB on Roadblock's belt buckle.&nbsp; A nice personalization that helps prevent this mold from being used on other, non-Roadblock figures.&nbsp; The second is the "H" buckle on his chest.&nbsp; It's just a little subtle reminder that Hasbro made the figure.&nbsp; (Most of the '82 figures feature a hidden "H" as well.)&nbsp; It shows a level of pride in the figure's design and indicates that the designers really understood the character they were attempting to re-envision.<br /><br />At the 2005 Convention, Hasbro was ducking questions galore about the future of the line.&nbsp; The felt they were under pressure from fandom.&nbsp; The fact is, they were.&nbsp; Hasbro was not being forthright with the collector base at the time and Hasbro knew that collectors were largely dissatisfied with what was happening in the collecting world.&nbsp; In an effort to stave off more criticism, Hasbro went so far as to pull the Heavy Assault Set from the Convention showcase.&nbsp; They claimed the set "wasn't ready".&nbsp; Yet, when the set appeared at retail a few weeks after the Convention, it was the EXACT same set that had been captured the first day of the Convention before Hasbro pulled it.&nbsp; That was indicative of the crap that Hasbro was pulling at the time and only cemented this set's status as a dud.&nbsp; (To further comment on the lies told during that convention, Hasbro mentioned that the sound attack rifle that was included with the Night Watch was because they "couldn't find" the non sound attack version.&nbsp; Of course, the reason they couldn't "find it" was because it was used in the HAS set which was hidden away under their table: hiding their shame.)&nbsp; One other black mark against the HAS set was that the figures in the set did not match the box or filecards.&nbsp; <a href="http://home.att.net/~mjtaber/joe/84mutt.htm" target=_blank>Mutt</a> and <a href="http://home.att.net/~mjtaber/joe/92ace.htm" target=_blank>Ace</a> were supposed to be part of the set, but did not appear anywhere...except on the filecards that were included.&nbsp; In fact, this <a href="http://home.att.net/~mjtaber/joe/84roadblock.htm" target=_blank>Roadblock</a> does not even include a filecard as he was a late addition.&nbsp; The whole set was FUBAR from the get-go.<br /><br />In early 2003, Hasbro got this mold back from Funskool.&nbsp; Within a year, they used the mold to produce the high quality Anti-Venom Roadblock.&nbsp; That figure features the exact same upper body as this HAS figure but has tan pants.&nbsp; The paint masks on the pants are exact with the exception that the cammo patterns differ.&nbsp; The darker colors on the HAS figure, though, blend better with the dark torso.&nbsp; It gives the figure a near Night Force appearance and allows it to be used in many environments.&nbsp; It is a very versatile figure that is a great representation of the Roadblock character.&nbsp; The HAS accessories are poor, though, as they lack any of the distinctive weapons that are the hallmark of the Roadblock character.&nbsp; Fortunately, at this point, accessories are an easy problem to fix as Hasbro has offered us many chances with other figures&nbsp;to acquire fitting weapons for this Roadblock.<br /><br />In my collection, Roadblock is exactly as advertised.&nbsp; He is a big, hulking machine gunner who provides the fire support for nearly every mission.&nbsp; He may be on the ground in an infantry role or operating a mounted gun on the Tomahawk, Whale or other vehicle.&nbsp; Regardless, he is one staple of my collection.&nbsp; Whenever a mission might require heavy firepower, Roadblock is included.&nbsp; As such, a figure like this one is a welcome addition as it offers me the ability to use the figure in a variety of environments.&nbsp; (I guess we still could use an arctic Roadblock, but I can wait a bit on that one.)&nbsp; I now have a more modern looking version of the character who shows the beefyness you expect when used among figures from later years in the line.&nbsp; (This isn't to say the original mold of Roadblock is bad.&nbsp; Far from it.&nbsp; It's just that this figure fits better with more of the line than the original.&nbsp; Though, the original Roadblock has held up better than most of his contemporaries.)&nbsp; Roadblock remains one of the few characters&nbsp;whose place in my collection&nbsp;has remained relatively constant since my childhood.&nbsp; <br /><br />I think that is heavily a tribute to Larry Hama and the way he developed the character.&nbsp; Roadblock's first appearance in the comic was memorable and the character didn't get stale like so many others did.&nbsp; Roadblock was a guy you could count on.&nbsp; He was immensely strong, but also gentile and loyal.&nbsp; He was not a guy you wanted across from you in a fight, but someone who, when standing with you, made you feel invincible.&nbsp; He showed his loyalty to Hawk during the whole "Jugglers" fiasco and cemented himself as one Joe who could always be trusted to back his teammates.<br /><br />This Roadblock mold has been used 4 times by Hasbro: in 1992, 1993, 2004 and 2005.&nbsp; In between the '90's and '00's, the mold was produced by Funskool in colors very similar to the 1992 figure.&nbsp; Beyond that, the mold did not appear anywhere else in the world.&nbsp; At this point, though, it has probably been used enough.&nbsp; Even in ARAH form, Roadblock has been done to death.&nbsp; Were we to be subjected to another ARAH style Roadblock release, I would want it to utilize the underappreciated 1986 mold.&nbsp; Properly colored, that would give us a new enough version of Roadblock to enjoy.&nbsp; But, this mold has pretty much been done right and I don't see much of a reason to continue to use it again and again at this point.<br /><br />The HAS set probably had around 16,000 sets produced.&nbsp; Many collectors, though, passed on the set due to its horrid quality with the hope that they would get it on clearance.&nbsp; Many collectors were able to do so, but many more were not.&nbsp; As such, there are a lot of collectors out there who do not have this figure.&nbsp; But, as the set is pretty much worthless except for Roadblock and <a href="http://home.att.net/~mjtaber/joe/03snakeeyes.htm" target=_blank>Snake Eyes</a>, it is not too high on most people's want lists.&nbsp; The reality, though, is buying one of each of&nbsp;the loose, mint and complete versions of Roadblock and <a href="http://home.att.net/~mjtaber/joe/91snakeeyes.htm" target=_blank>Snake Eyes </a>will set you back about the same price as the entire set.&nbsp; So, you're really better off just buying a set and keeping the plethora of accessories and trading or selling off the surplus figures.&nbsp; I've found this Roadblock to be a welcome addition to my collection, but not one that I would seek out were I not a completist and had I not acquired one when it was available at retail.&nbsp; It's a strong figure, but not one whose absence leaves a collection lacking.<br /><br /><img title=05hasroadblock05.jpg height=461 alt=05hasroadblock05.jpg src="http://ugolino.joecustoms.com/media/Images/05hasroadblock05.jpg" width=644 /><br /><br /><img title=05hasroadblock01.jpg height=458 alt=05hasroadblock01.jpg src="http://ugolino.joecustoms.com/media/Images/05hasroadblock01.jpg" width=586><br /><br /><img title=05hasroadblock03.jpg height=433 alt=05hasroadblock03.jpg src="http://ugolino.joecustoms.com/media/Images/05hasroadblock03.jpg" width=662>]]></description>
 <category>G.I. Joe Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=60</comments>
 <pubDate>Fri, 1 Jun 2007 12:28:27 -0400</pubDate>
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 <title><![CDATA[1983 Tan Grunt]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=53</link>
<description><![CDATA[<img title=83tangrunt.jpg style="FLOAT: left" height=155 alt=83tangrunt.jpg src="http://ugolino.joecustoms.com/media/Thumbs/83tangrunt.jpg" width=72 />I'm not a big fan of the early Joe figures.&nbsp; Sure, they have their place in history and are worthy of respect for that fact, but the reality is that they were greatly paled by the later Joe releases and were largely made irrelevant by subsequent, better detailed figures.&nbsp; As such, though the years, I have profiled very few of the original figures.&nbsp; This is somewhat a shame as these molds have had far more interesting lives than those of most other figures even if their actual designs have become dated.&nbsp; The subject of this profile, though, is the first true repaint of a character that was offered in the Joe line.&nbsp; For that, he is significant.&nbsp; But, it's what became of this figure in modern collecting terms that is the figure's true legacy.In 1982, Grunt was the face of the Joe line.&nbsp; It was his card art that adorned most non-toy Joe merchandise and it was his image that came to represent the line as a whole.&nbsp; As such, it's fitting then, that Grunt was also the first character in the line's history to get the repaint treatment.&nbsp; (This isn't to say that Grunt was the most important or interesting character, he was just the guy who appeared on a lot of non-figure merchandise in the early years.)&nbsp; The Glider's were heavily hyped toys and it made sense to have figures that were at least somewhat known as the pilots.&nbsp; (Never mind that it made no sense for a ground pounder to be the glider expert.)&nbsp; The new color didn't really fit in with the color of the Glider, but it did offer something very distinct from the original Joe colors.<br /><br />Oddly, this was one of the figure obscure figures I ever owned.&nbsp; While just about all my friends had the standard, retail Joes in '82 and '83, the glider figures were less common.&nbsp; As far as I can remember, the reason for this was that my parents purchased the Falcon glider for my brother.&nbsp; Within a few hours, he had broken it to the point of uselessness.&nbsp; The shoddy construction simply could not withstand the hearty play of a 7 year old.&nbsp; My parents spread this information to other parents as the gliders were (relatively) expensive toys and they didn't want others to waste money.&nbsp; As such, we remained the only kids we knew who actually had the tan Grunt figure.<br /><br />For a long time, though, I ignored the figure.&nbsp; Sometimes, I had him work with <a href="http://home.att.net/~mjtaber/joe/83doc.htm"  target=_blank>Doc</a> since both were tan.&nbsp; In early 1984, though, this figure became more important as I added a V1 <a href="http://home.att.net/~mjtaber/joe/93duke.htm" target=_blank>Duke</a> to my collection.&nbsp; Duke was similar enough in color to this Grunt that I finally had use for desert figures.&nbsp; When <a href="http://home.att.net/~mjtaber/joe/85dusty.htm" target=_blank>Dusty</a> was released in 1985, I had a full desert team of which this Grunt was an important member.&nbsp; I outfitted the figure with an accessory pack Grunt backpack (which perfectly matches this figure) and an accessory pack M-16.&nbsp; As such, this was a perfect copy of the original Grunt...a figure that had long been destroyed by my younger brothers.&nbsp; (In fact, it was on this version of Grunt that I first noticed the silver painted knife.&nbsp; I had missed that on the original figure because it had been destroyed so quickly.)<br /><br />After a short run on the desert team, though, Grunt faded away.&nbsp; The reality was that the new figures simply made this mold seem outdated and it was hard for me to fit him in with new faces like <a href="http://home.att.net/~mjtaber/joe/95funskoolflint.htm" target=_blank>Flint</a>, <a href="http://home.att.net/~mjtaber/joe/03snakeeyes.htm" target=_blank>Snake-Eyes </a>and <a href="http://home.att.net/~mjtaber/joe/85footloose.htm" target=_blank>Footloose</a>.&nbsp; So, the figure fell deeper and deeper into my old figure box and remained there for some time.&nbsp; When I finally dug him out in the early '90's, I found that someone had been using the figure and broken both his thumbs.&nbsp; I then replaced the figure's arms with those from an old V1 Duke.&nbsp; I rolled him into a plastic bag and forgot about him until early 2000.&nbsp; At that point, I realized that the figure I had been counting as part of my collection was actually nothing more than a custom at this point but I really didn't care enough about the figure to acquire a new one until just recently.&nbsp; My new figure that you see below will be used for these photos and then put away.&nbsp; I simply won't have any use for him unless I want to take a nostaligic picture with lots or original figures.&nbsp; Beyond that, this mold has been replaced in my collection.<br /><br />The Grunt mold had a long, productive life.&nbsp; After the three unique (straight arm, swivel arm,&nbsp;tan)&nbsp;uses in the US, the figure then surfaced in Argentina (though, in Argentina, the Falcon Glider actually included a tan colored, straight arm Zap figure rather than Grunt), Brazil and then showed back up in the US in the 1997 Stars and Stripes set.&nbsp; In Argentina,&nbsp;the&nbsp;Tan Grunt was released on a single card and was a new character named Sokerk.&nbsp; (This is the harder version to find.&nbsp; The <a href="http://home.att.net/~mjtaber/joe/86sokerk.htm" target=_blank>Sokerk made from the Ripcord </a>mold is more common.)&nbsp; The same mold was then released in Brazil as Estopim.&nbsp; So, aficionados of this mold have many different variations of the mold to track down.<br /><br />On the surface, Grunt should be only slightly&nbsp;easier to find than the <a href="http://home.att.net/~mjtaber/joe/83viperpilot.htm" target=_blank>Viper Pilot</a>.&nbsp; In the early days when you bought figures out of childhood collections, this was largely true.&nbsp; (However, it was still more difficult to find a mint Viper Pilot than a mint Grunt.)&nbsp; Now, though, Tan Grunts are easy to find and very cheap.&nbsp; The reason for this brings up an interesting point regarding Joe collecting that really speaks to how broad collectordom really is.&nbsp; The reason that Grunts are so available is because one single person purchased a huge amount of them and later divested them on the secondary market.&nbsp; This person had purchased hundreds of mint-in-bubble Tan Grunt figures (I don't know if he was able to buy them from Hasbro directly or if he acquired them from&nbsp;secondary market sources in the '80's and early '90's.) as well as&nbsp;hundreds of bubbled V1 Grunt figures.&nbsp; His plan was to use them in a grand military diorama.&nbsp; But, those plans never came to fruition and he sold his entire stock to a Joe dealer.&nbsp; This dealer then offered the figures to the collecting community for&nbsp;ridiculously low prices.&nbsp; As such, many collectors were able to bubbled Tan Grunts and open them for pristine versions of a figure that should have been hard to find.&nbsp; The point of this is that a one person can have an affect on the supply of aftermarket Joe figures to the point where a rare figure is available to point of commonality.<br /><br />The effect of this is that Tan Grunts are cheap.&nbsp; Mint and complete, they rarely run more than $6 or $7.&nbsp; The filecard is a bit harder to come by as the dealer purchase did not have filecards.&nbsp; But, even that doesn't make the figure expensive.&nbsp; This version of Grunt remains about the cheapest '82/'83 figure to acquire.&nbsp; The cool thing about this is that you can buy several Tan Grunts, add a few Tan <a href="http://home.att.net/~mjtaber/joe/82clutch.htm" target=_blank>Clutchs</a> and maybe a Duke or two for variety and you can re-create several of the original '83 Joes in desert garb.&nbsp; As the V1 accessory pack weapons match this color scheme, it is a creative way to build an alternative look at the original Joes.&nbsp; Beyond that, though, there isn't much need for this figure.&nbsp; As a completist, I recommend buying one now while prices are still good.&nbsp; History has shown that demand will, eventually, overtake the supply of figures like this and you will see prices rise.&nbsp; This is a figure well worth his current price, but I'd be hard pressed to pay too much more for one.<br /><br /><img title=83tangrunt01.jpg height=513 alt=83tangrunt01.jpg src="http://ugolino.joecustoms.com/media/Images/83tangrunt01.jpg" width=758 /><br /><br /><img title=83tangrunt03.jpg height=523 alt=83tangrunt03.jpg src="http://ugolino.joecustoms.com/media/Images/83tangrunt03.jpg" width=529><br /><br /><img title=83tangrunt04.jpg height=544 alt=83tangrunt04.jpg src="http://ugolino.joecustoms.com/media/Images/83tangrunt04.jpg" width=462><br /><br /><img title=83tangrunt02.jpg height=569 alt=83tangrunt02.jpg src="http://ugolino.joecustoms.com/media/Images/83tangrunt02.jpg" width=841>]]></description>
 <category>G.I. Joe Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=53</comments>
 <pubDate>Wed, 23 May 2007 16:32:42 -0400</pubDate>
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 <title><![CDATA[Funskool Big Boa]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=59</link>
<description><![CDATA[<img title=95funskoolbigboa.jpg style="FLOAT: left" height=103 alt=95funskoolbigboa.jpg src="http://ugolino.joecustoms.com/media/Thumbs/95funskoolbigboa.jpg" width=76 />I will start this profile with a disclaimer: I hate Big Boa.&nbsp; I despise this figure mold and all of its incarnations.&nbsp; I hated it from the moment I first saw it.&nbsp; There was just something about the look of the figure with the S&amp;M torso, odd helmet and circus coloring that made me despise the figure.&nbsp; Really, though, Big Boa is no more buffoonish than Raptor or Crystal Ball and while I don't care about those figures, that's the end of my feelings on them.&nbsp; Only Big Boa incites such hatred.&nbsp; For years I've avoided the figure but my recent acquisition of the Funskool version (stupid quest to be a completist!) brought the figure back into the forefront of my collection.&nbsp; With a little reflection, I've gotten to the core as to why I hate the figure so much and that has lead to a begrudging appreciation of the character.The simple reason why I hate Big Boa is because as a character, he's really cool.&nbsp; The idea of a Cobra trainer who is so tough that even the Cobras bend to his will perfectly fits with my vision of Cobra.&nbsp; The frozen turkey sized fists and bull horn voice from his filecard were lasting images from my childhood.&nbsp; The character was a specialty that was needed and the resulting design was just perfect for what Cobra was.&nbsp; The problem is that the figure mold is simply terrible.&nbsp; It was a tragedy to see such a great characterization wasted on so horrid a figure mold.&nbsp; That is the source of my hatred.&nbsp; The simple reason is that the figure was so useless for such a great addition to the pantheon of Cobra characters was enough to forever sour me Big Boa.<br /><br />Originally, Big Boa was not intended to be the Cobra trainer.&nbsp; Instead, he was designed as the Cobra counterpart to the planned Rocky Balboa figure.&nbsp; Big Boa would have been Rocky's main opponent on the Cobra side.&nbsp; Big Boa's boxing gloves and speed bag were intended to convey this rivarly and were planned as a great play pattern for kids.&nbsp; However, the Rocky figure never came to be.&nbsp; Hasbro quickly had to scramble to remove him from their lineup.&nbsp; But, Big Boa was too far into the process for Hasbro to eat the costs for his development, too.&nbsp; So, the figure was re-classified as the Cobra trainer and released with his full complement of boxing gear anyways.<br /><br />1987 was a terrible year for Cobra characters.&nbsp; Really, it was.&nbsp; But of the 4 new&nbsp;characters who comprised the main retail line Raptor &amp; Crystal Ball can be ignored.&nbsp; They have their cult followings, but neither really offered all that much to the line that they had to be considered.&nbsp; Croc Master was a decent enough design that he found use.&nbsp; He isn't an integral character and were he never created, there would be no desire for such a specialty to appear in the modern line.&nbsp; Big Boa, though, filled a niche that simply could not be ignored.&nbsp; Cobra troops needed a trainer.&nbsp; It is a position that every military has.&nbsp; That makes the figure somewhat relevant: regardless of its poor design.&nbsp; <br /><br />At the core, it is the necessity of Big Boa's position that leaves me wanting so much more.&nbsp; This figure delivered a character that had potential, but gave us a design that suggested something much different.&nbsp; Due to the poor mold, my Cobra is now devoid of a trainer.&nbsp; Were I to create my own figure for this role, it would certainly incorporate some of the elements of Big Boa.&nbsp; But, to do so seems redundant since there is already a character out there...his figure just sucks.<br /><br />Which leads to my collection.&nbsp; As a kid, Big Boa was the one loser who always died some horrible death almost immediately.&nbsp; He would be ripped to shreds by wild dogs in a debris field.&nbsp; He might fall into a crocodile pit.&nbsp; Or, he might end up boiled to death in a pit of wax.&nbsp; Basically, my deep hatred for the figure manifested itself in horrific ways.&nbsp; I used quick, but painful deaths as way to show my contempt for the figure.&nbsp; Beyond my childhood years, though, the figure has no presence at all.&nbsp; In fact, in the late '90's, I had even decided that Big Boa would not be part of my collection.&nbsp; But, after I got one in a large lot, I figured I might as well keep him as the day would come that I was a completist and the prospect of going out and paying for a Big Boa figure by itself was less palatable than just keeping the one I had acquired with other figures.<br /><br />Now, not much has changed.&nbsp; I have Big Boa figures for completion's sake, but that's about it.&nbsp; This profile has brought out the root of my dislike of this figure and has lessened my contempt for Big Boa.&nbsp; But, it has not moved Big Boa to a place where I'd ever like to see another one.&nbsp; But, were Hasbro to put together a nicely done, new version of the Big Boa character, then I think I might be interested.&nbsp; You just aren't going to hear me leading the call for an updated version of this character in any format.<br /><br />The Big Boa mold actually was quite the world traveler.&nbsp; After his initial release in the US, his body&nbsp;was repainted in 1993 and used for the Street Fighter Balrog figure.&nbsp; Almost&nbsp;immediately after that, the mold made its way down to Brazil.&nbsp; Here, it was released with a black helmet as a character named Kangor.&nbsp; (As a note, Kangor has great card art that makes it look like he's boxing a kangaroo!)&nbsp; The mold then showed up in India where it was released for many years.&nbsp; The Funskool version is very similar to the US version, but lacks the paint details on the helmet and does not include the face hose that was a hallmark of so many '87 Cobras.&nbsp; It was still being produced in India into 2003 and it is likely that Hasbro has access to the mold again.&nbsp; While I don't think that the entire thing should be used again, I think the head could be dusted off and amalgamated with some other parts to make a new and improved Big Boa figure.<br /><br />If you want a Big Boa, just spend $4 and buy a carded version.&nbsp; The time is coming when Funskool figures are going to dry up and those who missed on their cheap availability will be forced to spend higher prices for the figures on the secondary market.&nbsp; While I don't foresee Big Boa ever being a $10 figure, I really don't see any reason to add even a dollar or two to the price when he is currently readily available.&nbsp; That being said, this was one of the last Funksool figures I added to my collection.&nbsp; I only bought him for completion's sake and that is the extent of his use.&nbsp; From a pure design perspective, the American figure is superior.&nbsp; But, this figure has its place and can find a home in most collections.<br /><br /><img title=95funskoolbigboa01.jpg height=637 alt=95funskoolbigboa01.jpg src="http://ugolino.joecustoms.com/media/Images/95funskoolbigboa01.jpg" width=662 /><br /><br /><img title=95funskoolbigboa02.jpg height=587 alt=95funskoolbigboa02.jpg src="http://ugolino.joecustoms.com/media/Images/95funskoolbigboa02.jpg" width=561><br /><br /><img title=95funskoolbigboa03.jpg height=564 alt=95funskoolbigboa03.jpg src="http://ugolino.joecustoms.com/media/Images/95funskoolbigboa03.jpg" width=576>]]></description>
 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=59</comments>
 <pubDate>Thu, 17 May 2007 17:26:58 -0400</pubDate>
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 <title><![CDATA[1988 Night Force Psyche Out]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=62</link>
<description><![CDATA[<img title=88nightforcepsycheout.jpg style="FLOAT: left" height=143 alt=88nightforcepsycheout.jpg src="/media/Thumbs/88nightforcepsycheout.jpg" width=78 />1987 brought us some interesting Joes.&nbsp; Having filled many of the military positions with figures from earlier in the line, 1987 brought us many "civilian" type specialties with the new figure offerings.&nbsp; Some were nicely done (like Chuckles).&nbsp; Other, left something to be desired.&nbsp; In the case of Psyche Out, the character is interesting, but not all that useful.&nbsp; His case wasn't helped by a bright green figure.&nbsp; In 1988, though, Hasbro offered a more sanely colored version of Psyche Out.&nbsp; It still didn't change the fact that they were asking kids to play with a psychiatrist, but at least the colors lent themselves to use.The reality of Psyche Out is that he's a boring figure at best.&nbsp; Really, what's he going to do?&nbsp; Were kids really expected to play out a scene with Psyche Out listening while Falcon was lying on a couch and talking about how being in combat made him feel?&nbsp; That wasn't exactly the type of play pattern that lead to successful toy lines.&nbsp; But, like many characters in the vintage line, Psyche Out was made by Larry Hama and the manner in which Psyche Out&nbsp;was portrayed in the comics.&nbsp; There, Psyche Out was more of a pyschological specialist who was able to get inside the head of the enemy and predict their moves.&nbsp; In this capacity, the character worked great.&nbsp; Unfortunately, even with this defined purpose, the character was rarely shown outside of a base setting.&nbsp; Psyche Out simply wasn't a combatant and it was difficult to use him as such.<br /><br />As a kid, this was where my issue with Psyche Out lie.&nbsp; He simply didn't have enough of a purpose to match the manner in which I wished to play.&nbsp; What he did have, though, was those funky radar dishes on his arms.&nbsp; I used those as electronic projection devices that were able to disrupt communications, beam low level paranoia waves to Cobra troops and cause general havoc.&nbsp; That was fun...once.&nbsp; After that, it didn't make for much of a long term story.&nbsp; So, I had <a href="http://home.att.net/~mjtaber/joe/85televiper.htm"  target=_blank>Tele-Vipers </a>quickly figure out what was happening and then outfit all Cobra troops with helmets that filtered out Psyche Out's secret beams.&nbsp; After that, Psyche Out pretty much became an afterthought in my childhood collection.<br /><br />Fast forward to adulthood, though, and Psyche Out has taken on new respect.&nbsp; Psyche Out's specialty is one that is more nuanced and appreciated as you get older and he slowly grew into more and more of a Joe commander.&nbsp; While he didn't actually lead missions or troops, he was a high level consultant on just about every operation.&nbsp; <br /><br />Psyche Out was involved from the beginning of each mission where he would match the psychological profile of potential Joes to the mission.&nbsp; He would use that info to pair Joes into units that would get along, be able to handle the mental stress of the mission as well as fulfill the skillset required to complete the objective.&nbsp; In that role, Psyche Out often chooses teams that look less effective than those done on pure paper.&nbsp; He would assign arctic specialists to jungle missions and other "crazy" ideas.&nbsp; But, Psyche Out's version of a team was the one that functioned best.&nbsp; As such, if Snow Job and <a href="http://home.att.net/~mjtaber/joe/83gungho.htm" target=_blank>Gung Ho </a>are perfect battlefield complements to each other, then it makes sense to pair them on a mission in lieu of more qualified Joes who don't have that type of battlefield chemistry.&nbsp; The result is a team that is better functioning and is more efficient in achieving mission successes.<br /><br />Psyche Out would also be part of the mission planning where he would learn the players who were involved on the Cobra side and then help predict their behavior.&nbsp; This then helped Psyche Out also pick Joe team members who often made little sense.&nbsp; (One such example was when Psyche Out dispatched <a href="http://home.att.net/~mjtaber/joe/92cutter.htm" target=_blank>Cutter</a> and <a href="http://home.att.net/~mjtaber/joe/86brazilsuit.htm" target=_blank>Wet Suit </a>to the desert to break up a Cobra oil siphoning project.&nbsp; It appeared ludicrous except that Psyche Out correctly predicted the Cobras would run for the coast.&nbsp; They did so and the Joe aquatic specialists were perfectly placed to apprehend the fugitive Cobras.)&nbsp; Psyche Out's judgement is trusted, though, due to his high success rate.<br /><br />Psyche Out is also used as part of mission debriefing.&nbsp; He uses that information to flesh out personnel files of the mission members, update his notes on Cobra behavior and also ensure that there are no lingering psychological effects from the mission that are going to bother the Joes in the future.&nbsp; (As a note, Psyche Out has one noted failure in this regard.&nbsp; After a disturbing mission onto Cobra Island in 1995, <a href="http://home.att.net/~mjtaber/joe/93duke.htm" target=_blank>Duke</a> pretty much went off the deep end and has not come back.&nbsp; There was nothing about Duke that previously indicated he wouldn't be able to handle what happened.&nbsp; But, none of the 3 men on that mission have ever fully disclosed what, exactly, happened.&nbsp; So, Duke's breakdown remains somewhat of a mystery to Psyche Out.)<br /><br />So, while the Psyche Out character now gets more use in my collection, he still isn't actually used.&nbsp; The figure is always posed in the Joe HQ.&nbsp; Here is consults with <a href="http://home.att.net/~mjtaber/joe/86hawk.htm" target=_blank>Hawk</a>, <a href="http://home.att.net/~mjtaber/joe/92flagg.htm" target=_blank>General Flagg</a>, Keel Haul and other Joe officers.&nbsp; But, he rarely leaves the confines of the base.&nbsp; Now that I have this Night Force figure, I have more combat options for Psyche Out, but I still don't see him getting much use outside of the HQ.<br /><br />As a figure mold, Psyche Out&nbsp;is actually quite good.&nbsp; The figure is richly detailed, yet simple enough that you can appreciate his place in the line.&nbsp; The&nbsp;Night Force version is nicely colored in blacks, greens and greys.&nbsp; (Psyche Out is one of the few Night Force figures who is a substantial improvement over his regular figure.)&nbsp; He features a nice complement of accessories, but the radar dishes and wrist gauntlets are now kind of silly.&nbsp; Psyche Out's pistol is one of the nicer small weapons in the line and was one of my de facto pistols for any figure who needed one for many years.&nbsp; Fully loaded, though, Psyche Out loses something.&nbsp; He is a character who I view as being there for his mind.&nbsp; So, he does not need the accutrements which are included with him.&nbsp; (The pistol is decent to have, though.)&nbsp; He simply is there to think, talk and plan.&nbsp; When it's time for action, Psyche Out makes himself scarce.<br /><br />The Psyche Out mold saw some interesting uses.&nbsp; After it was released in its original incarnation in 1987 and 1988, this Night Force figure was created for a short run.&nbsp; After that, the timeline gets a little fuzzy.&nbsp; It seems that sometime around 1990 or 1991, the figure mold was used by Hasbro to create the European exclusive Tiger Force Psyche Out.&nbsp; Then, sometime around 1992, the mold made its way down to Brazil where it was released in colors similar to the V1 American figure and was named Tele-Mentor.&nbsp; After that, the figure has not appeared again.&nbsp; However, several of Tele-Mentor's Brazilian contemporaries ended up being produced in India.&nbsp; So it is possible that the mold was sent on to Funskool and they simply chose not to use it.&nbsp; Of course, it could still be lost in Brazil or in the control of Hasbro just waiting for another release.&nbsp; Truthfully, though, even if Hasbro had the mold, I don't think we'll see the day where this figure is released again.&nbsp; And, with the Night and Tiger force versions out there for acceptable prices, I don't think collectors would really mind.<br /><br />Like all Night Force figures, Psyche Out is somewhat tough to find.&nbsp; But, like all other Psyche Out figures, he is substantially cheaper than all the other figures in his subset.&nbsp; The Night Force version, though, features a wide range of small, easily lost accessories, so it is common to find the figure missing his arm bands and the radar dishes that attach to them.&nbsp; Really, though, if you're looking to use the figure in your collection, these pieces are superflous as most of the accessories from the original Psyche Out work very well.&nbsp; As such, you can get this figure for under $10 if you are willing to sacrifice completeness.&nbsp; As a part of a collection, Psyche Out doesn't offer much excitement.&nbsp; He can fill a diorama, but that's about it.&nbsp; As such, I wouldn't go out of my way to find one as, aside from completion's sake, you will be hard pressed to get your money's worth our of this figure.<br /><br /><img title=89nightforcepsycheout01.jpg height=524 alt=89nightforcepsycheout01.jpg src="http://ugolino.joecustoms.com/media/Images/89nightforcepsycheout01.jpg" width=544 /><br /><br /><img title=89nightforcepsycheout02.jpg height=497 alt=89nightforcepsycheout02.jpg src="http://ugolino.joecustoms.com/media/Images/89nightforcepsycheout02.jpg" width=580><br /><br /><img title=89nightforcepsycheout03.jpg height=507 alt=89nightforcepsycheout03.jpg src="http://ugolino.joecustoms.com/media/Images/89nightforcepsycheout03.jpg" width=789>]]></description>
 <category>G.I. Joe Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=62</comments>
 <pubDate>Wed, 9 May 2007 19:42:18 -0400</pubDate>
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 <title><![CDATA[1986 Dr. Mindbender]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=43</link>
<description><![CDATA[<img title=95drmindbender.jpg style="FLOAT: left" height=59 alt=95drmindbender.jpg src="http://ugolino.joecustoms.com/media/Thumbs/95drmindbender.jpg" width=59 />In the pantheon of Cobra characters, Dr. Mindbender is certainly near the top.&nbsp; One of the most recognizable and oft-used Cobra lackeys in Joe media, Mindbender is the perfect villain: vainly and oddly dressed, egomaniacal and overly ambitious.&nbsp; Why, then, have I only visited the character one time in 7 years of profiling figures?&nbsp; I think the answer lies in the fact that there really isn't a released ARAH version of Dr. Mindbender that lives up to his characterization.&nbsp; His second version is bright neon, even if a solid mold.&nbsp; The original figure, and subject of this profile, is better, but still has some of the goofiness that keeps it from being great.Dr. Mindbender went through quite an evolution in the design process.&nbsp; He was, at times, a circus performer, a former professional wrestler and went by the Dr. Brainwave.&nbsp; The final character that was settled on for this design, though, was an orthodontist who experimented with the brain as a means of pain control.&nbsp; He then went mad after experimenting on himself.&nbsp; This works on many levels as it establishes the character's intelligence but also gives him a comic-book type origin that reconciles with his outlandish attire.<br /><br />The figure itself his a mash of flesh and purple.&nbsp; When adorned with his signature cape, the figure is set against a nice black backdrop.&nbsp; The mold is tightly designed and features the details that were the hallmark of ealier Joe molds.&nbsp; His has pushbroom mustache and a monocle that define his countenace.&nbsp; They are the characterizing marks (like <a href="http://home.att.net/~mjtaber/joe/83bludd.htm"  target=_blank>Major Bludd's </a>eyepatch) that enable Mindbender to remain a villain even though his full face is exposed.&nbsp; His ensemble is completed with oversized boots and metallic looking suspenders that were, no doubt, used to accentuate the good Dr.'s abs.&nbsp; The colors do work well together, even though they were a departure from earlier <a href="http://home.att.net/~mjtaber/joe/83destro.htm" target=_blank>Cobra villains</a>.<br /><br />In my collection Dr. Mindbender is less Cobra strategist and more mad scientist.&nbsp; I have had the Dr. recover from his horrid scarring that was evident on the <a href="http://home.att.net/~mjtaber/joe/95drmindbender.htm" target=_blank>unreleased 1995 figure</a>, but have left the mental scars of being such a monster behind.&nbsp; These days, my Mindbender roams a dark, underground laboratory on Cobra Island where he creates genetic mutations and works to perfect surgical and chemical methods of enhancing human strength, intelligence and endurance.&nbsp; In these depths, Mindbender is more of a spectre to most of Cobra.&nbsp; He has a dedicated group of "Acid-Vipers" (the purple 2002 Viper figure) who do his bidding.&nbsp; When they are seen above the surface, it means either that the Dr. has achieved a breakthrough in his research or one of his monstrosities has escaped and is once again terrorizing Cobra Island.&nbsp; <br /><br />With this characterization, Mindbender is no longer a trusted member of my Cobra hierarchy.&nbsp; He remains a powerful ally to those in power as Mindbender holds the keys to the most horrid dungeons and torture chambers in the world.&nbsp; That alone makes him worth having around.&nbsp; This leads to those in power tolerating Mindbender and placating his needs.&nbsp; He has an ample research budget, a wealth of human test subjects (with no pesky moral guardians to keep him from destroying them in any manner he sees fit) and free reign to conduct his experiments.&nbsp; When something goes wrong, the full might of the Cobra army is at his disposal to eliminate and problems that escape his lab.<br /><br />I view Mindbender as a man of incredible intelligence whose moral compass was lost in his accident.&nbsp; As he has experienced disfigurements beyond the recognition of most people, Mindbender has fallen even deeper into the depths of his black mind.&nbsp; He doesn't flinch at the most gruesome tortures or experiments.&nbsp; His mental illness is simply so far gone that he lost all human compassion.&nbsp; His minions of Acid-Vipers share this mentality.&nbsp; When he ventures from his lab, though, Mindbender can still show glimpses of his former self.&nbsp; He is still rational and listens to those above ground.&nbsp; Once in his lab, though, all bets are off and he is capable of acts that defy description.<br /><br />One of the reasons why Mindbender has become such an ghost of his former self is because none of his figures really give me the look I can imagine for someone of Mindbender's established, canonical character.&nbsp; While this mold is excellently designed, he still looks like a circus strongman.&nbsp; It's hard to take him seriously in a militaristic organization like Cobra when he's dressed like a sideshow attraction.&nbsp; Thus, I had to find other uses for the character.&nbsp; My development of Mindbender keeps him in the minds of the other, more figure-friendly Cobras, but also keeps Mindbender's figure out of the limelight.<br /><br />Don't get me wrong, though.&nbsp; I like this version of Dr. Mindbender.&nbsp; As a design, it is quite good and fits with his super-villain personality quite well.&nbsp; The mold is well adorned with small detail, solid paint applications and great accessories.&nbsp; His cloth cape was one of the best ever offered in the vintage line and remains a staple of the character to this day.&nbsp; Like other characters such as Raptor and Big Boa, though, the actual design of the figure simply no longer fits with the look of my Cobra hierarchy.&nbsp; Until Hasbro releases a new ARAH style Dr. Mindbender, the character is doomed to his more obscure role in my collection.&nbsp; This is too bad as I do like Dr. Mindbender as a character.&nbsp; His influence over Cobra shaped much of how my current Cobra world is structured.&nbsp; His role in <a href="http://home.att.net/~mjtaber/joe/02serpentor.htm" target=_blank>Serpentor's</a> creation generated political fallout that is still felt almost 2 decades after that scientific achievement.&nbsp; <br /><br />After its use in the US and Europe, the V1 Dr. Mindbender mold was sent down to Brazil.&nbsp; He was released there as part of&nbsp;the <a href="http://home.att.net/~mjtaber/joe/88irongrenadier.htm" target=_blank>Iron Grenadiers </a>subset.&nbsp; After that, the mold never surfaced again and is presumed lost in South America.&nbsp; (Mindbender's Brazilian contemporaries included the <a href="http://home.att.net/~mjtaber/joe/93astroviper.htm" target=_blank>Astro Viper </a>and <a href="http://home.att.net/~mjtaber/joe/88destro.htm" target=_blank>V2 Destro</a>, both&nbsp;of whom have resurfaced but also <a href="http://home.att.net/~mjtaber/joe/90overlord.htm" target=_blank>Overlord</a> and the Iron Grenadier, both&nbsp;of&nbsp;whom are lost.)&nbsp;This was the fate of both retail releases of Mindbender as his '93 figure was also released in Brazil and never appeared again.&nbsp; As such, Dr. Mindbender has not been revisited in ARAH-style since the rebirth of the line in 1997.&nbsp; He is one of the biggest characters who has yet to appear.&nbsp; But, since any appearance would require retooling of at least the character's head, it is unlikely that we will&nbsp;see a Dr. Mindbender figure in the near future.&nbsp; If you collect new sculpt figures, one of the highlights is the 2003 Dr. Mindbender in a lab coat.&nbsp; This is a more scholarly Dr. Mindbender and an idea that would be welcome in ARAH style.<br /><br />Time was, Dr. Mindbender figures would set you back a bit.&nbsp; I distinctly remember selling a complete version for ~$15 back in late 2000.&nbsp; They climbed a bit above that in 2001 but have since fallen quite a bit and can now routinely be had for ~$11 for a mint and complete version.&nbsp; As the figure's mustache is very susceptible to paint wear and it is unlikely we'll ever see this mold again, that is probably a fair price for a pristine specimen.&nbsp; I keep two of this figure in my collection (one for display and one for use) as the character is so important.&nbsp; Mindbender is a staple of pretty much every Joe collection and still stands as one of the best developed Cobra characters.&nbsp; It's just too bad there aren't more figures choices to represent him.<br /><br /><img title=86drmindbender02.jpg height=431 alt=86drmindbender02.jpg src="http://ugolino.joecustoms.com/media/Images/86drmindbender02.jpg" width=590 /><br /><br /><img title=86drmindbender01.jpg height=671 alt=86drmindbender01.jpg src="http://ugolino.joecustoms.com/media/Images/86drmindbender01.jpg" width=995><br /><br /><img title=86drminbender10.jpg height=640 alt=86drminbender10.jpg src="http://ugolino.joecustoms.com/media/Images/86drminbender10.jpg" width=933>]]></description>
 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=43</comments>
 <pubDate>Wed, 21 Mar 2007 17:08:35 -0400</pubDate>
</item><item>
 <title><![CDATA[1998 Cobra Officer]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=57</link>
<description><![CDATA[<span style="BACKGROUND-COLOR: #ffffff"><img title=86viper.jpg style="FLOAT: left" height=60 alt=86viper.jpg src="http://ugolino.joecustoms.com/media/Thumbs/86viper.jpg" width=34 />In 1998, Hasbro released their second wave of Toys R Us exclusive figure sets.&nbsp; The sets from 1997 had sold well to a starved collector base, even though their quality left much to be desired.&nbsp; The '98 assortment was also geared towards collectors but featured much better quality than that of the previous year's figures.&nbsp; It still featured a plethora of newly released molds, collector favorites and more army builders.&nbsp; The crown jewel of the '98 3 figure packs was the Cobra Infantry Team.&nbsp; It featured two Vipers in Cobra blue and the subject of this profile, a grey Viper mold named the Cobra Officer.&nbsp; It was widely loved by collectors and the Infantry Team figures became a staple of collections.&nbsp; In the years that followed, the Viper mold was made largely irrelevant by a multitude of releases of other army builders and a new influx of collectors who had missed this Cobra Officer at retail focused their attentions instead on a new crop of retail army builders.&nbsp; Looking back, though, Hasbro got the Viper mold so right back in '98 that no subsequent retail release has lived up to these high quality gems.</span><p><span style="BACKGROUND-COLOR: #ffffff">For my money, the greatest army builder set that Hasbro has released since 1994 was the 1998 Cobra Infantry Team.&nbsp; It featured only army builders in classic colors, great accessories and all for a bargain price.&nbsp; Since then, Hasbro has tried many other army builder ideas but all have fallen just short of the brilliance that was their first attempt.&nbsp; This isn't to say they are bad, but, from a pure army building perspective, they failed to live up to the standard set by the original.&nbsp;The <a href="http://home.att.net/~mjtaber/joe/03lamprey.htm"  target=_blank>Python Patrol </a>featured colors that were too offbeat.&nbsp; The Cobra Infantry 6 pack came close but just loses out to these figures due to the horrid accessories in the Toys R Us exclusive set.&nbsp; The <a href="http://ugolino.joecustoms.com/index.php?itemid=50&amp;catid=2" target=_blank>Urban</a>, Ninja and Crimson Guard set all featured too many characters to be in contention.&nbsp; The Night Watch was also close, but lost on mold choice and, again, lesser accessories.&nbsp; The Viper Pit got the accessories right, but the lack or originality coupled with the poor quality of the figures still gives this original Cobra Infantry Team the edge.<br /><br />This figure holds a special place in my collection for a couple of different reasons.&nbsp; First off, back in late 1998 when I first acquired it, he was among a very small group of Joe figures that comprised my collection.&nbsp; This lead to the figure getting lots of use as he was, basically, the entire sum of my Cobra collection at that time.&nbsp; The other reason why I'm fond of this figure is because of the circumstances surrounding the first time I found it at retail.&nbsp; I distinctly remember the Saturday in December of 1998.&nbsp; I was moving apartments at the time and took a break when it started raining.&nbsp; My roommate and I went to get lunch and I stopped in a local Toys R Us.&nbsp; There, <a href="http://groups.google.com/group/alt.toys.gi-joe.1980s/browse_frm/thread/41d3de80b186350b/a20c2e0e4c560562?lnk=st&amp;q=&amp;rnum=2&amp;hl=en#a20c2e0e4c560562" target=_blank>I found most of the packs</a> and then proceeded to stand in a very long line to buy them.&nbsp; The other reason I remember this day so vividly, though, is because it was that night that I first met my wife.&nbsp; So, I associate this figure with great memories all around.</span></p>
<p><span style="BACKGROUND-COLOR: #ffffff">The 1998 Joe figure sets actually shipped on at least 3 distinct occassions.&nbsp; The first shipments appeared in very late 1998.&nbsp; These were readily available for about 6 weeks before 1999 began.&nbsp; By '99, though, Hasbro had shifted their production facilities away from Joe and were fully focused on producing massive amounts of Episode I product.&nbsp; In the summer of '99, though, Hasbro was able to sqeeze in another full production run of the '98 Joe figure sets.&nbsp; Again, these weren't terribly difficult to find, but the Infanty set and the Cobra Polar Assault did sell out again in another 6 or 8 weeks.&nbsp; But, if collectors had missed both of these opportunities, Hasbro came through again in late 1999 and produced one last allotment of these figures for the Christmas holidays.&nbsp; Again, if you were hitting retail during this 6 to 8 week period the Cobra Infantry was not hard to find.&nbsp; But, if you missed these sets all three times, you were then out of luck.&nbsp; <br /><br />The '98 Cobras actually feature the most intricate paint masks of any Viper molds released in modern times.&nbsp; In fact, they are actually more intricate than even the 2002 Convention Vipers.&nbsp; Their one fatal flaw is the lack of a Cobra sigil.&nbsp; <a href="http://home.att.net/~mjtaber/joe/98cobratrooper.htm" target=_blank>As I've said before, though, I don't consider that a terrible thing</a>.&nbsp; Cobra would not, necessarily, want to advertise their soldiers when they invade foreign lands.&nbsp; While it would be nice to have a sigil, it's not something that ruins the figure for me.&nbsp; What is interesting to me, though, is that Hasbro moved to such bland paint masks for its later retail release Vipers.&nbsp; The '98 paint masks had already been created (which is the most expensive part of the process) and had proven to work.&nbsp; As such, it didn't make much sense for the later Vipers to feature such reduced paint applications.&nbsp; I have a feeling that was done to make the Convention figures more special and Hasbro also realized that collectors would buy any Viper mold: regardless of how little effort Hasbro put into the figure.&nbsp; (Though it is odd that the Viper Pit with the solid accessories, colors and paint masks are warming the pegs at a greater rate than any other modern Viper.)<br /><br />If you look at this figure, you can really start to appreciate the detail that went into it.&nbsp; The figure only really features 5 colors: grey, silver, gold, black and flesh, but the small details that had paint applications make the figure much more visually interesting.&nbsp; If you look closely, you can see that the figure's wrist gauntlets actually feature not one color, but two.&nbsp; They are thinly lined with gold.&nbsp; The figure's sidearm also features a differently colored pistol than holster.&nbsp; The figure even features a thin band of silver ringing his collar: separating the head from the torso.&nbsp; It is these small details that that set the '98 figures apart from the multitude of later Viper mold releases.&nbsp; It makes this figure look like more a leader since his uniform isn't as bland.&nbsp; It is also one of the reasons why this figure has remained popular despite the fact that Hasbro has subsequently&nbsp;released a large number of Viper molds.<br /><br />The other area where the '98 figures succeeded was with their accessories.&nbsp; All of the '98 Cobra Infantry figures featured the standard rifle with removable stock, full field backpack, combat pistol and a black battle stand.&nbsp; While not the traditional Viper accessories (the entire accessory complement was a repaint of that originally included with the 1991 Dusty figure) they perfectly fit the figure's purpose.&nbsp; These were truely the accessories of a field infantry soldier.&nbsp; There was no need to look beyond what was included with the figure to give him fitting accessories.&nbsp; It was perfect right out of the package.&nbsp; <br /></span></p>
<p><span style="BACKGROUND-COLOR: #ffffff">In my collection, this figure serves a few distinct purposes.&nbsp; He may simply act as an officer to the younger blue Vipers.&nbsp; He may also act as a night attack squad that supports <a href="http://home.att.net/~mjtaber/joe/89nightviper.htm" target=_blank>Night Vipers</a>.&nbsp; Or, he may join in urban assault squads as his grey meshes well with the black Urban <a href="http://home.att.net/~mjtaber/joe/97alleyviper.htm" target=_blank>Alley Viper</a>.&nbsp; Many collectors used the figure as a Stinger Driver or night assault figure.&nbsp; But, mostly, I use the figure as the officer for which he was intended.&nbsp; However, my Cobra Officers are not officers in the traditional military sense.&nbsp; Sure, they do lead lesser skilled or experienced troops into battle and can be the hard task masters.&nbsp; But, they are chosen more for these qualities than anything else.&nbsp; Cobra Officers are often men who rose from the ranks out of the run of the mill <a href="http://home.att.net/~mjtaber/joe/86viper.htm" target=_blank>Viper</a> corps.&nbsp; They don't, necessarily, have any special education, though that may be their gateway to bigger and better things.&nbsp; (If you want to be a <a href="http://home.att.net/~mjtaber/joe/85cg.htm" target=_blank>Crimson Guard </a>in my Joeverse, you have to have a college degree at least.)&nbsp; They act more as enlisted commanders rather than full fledged, decision making officers.&nbsp; To give the Officer recruits the hard edge they need to discipline an unruly cast that makes up the Viper Corps, the final initiation rite into officerhood is for the new officer to kill a Viper from the officer's own unit.&nbsp; It creates the detachment necessary for an officer to do his job, but also showcases the ruthlessness that Cobra espouses in their lowest ranks.&nbsp; It also gives the lower Vipers more respect for the Officers since they know what the officer had to do to achieve his position.<br /><br />Due to this requirement, the Cobra Officer rank is often as high as most recruits can get in Cobra.&nbsp; There are alternate career paths that avoid this pratfall and allow for Cobras to be better accepted in western society.&nbsp; As such, I see the Cobra Officers as more of the sergeants of the Cobra ranks.&nbsp; They keep the rank and file in line, carry out their duty with ruthless precision, but lack the real critical thinking skills to move on to battlefield planning or any position beyond leading a group of less than two dozen men.&nbsp; This makes them especially dangerous foes, as they have little regard for any life...even that of the men in their command.&nbsp; In fact, it is well known that a good officer will sacrifice his men if it means the success of the mission.&nbsp; As such, these aren't enemies who are welcome sights on the battlefield.&nbsp;<br /></span></p>
<p><span style="BACKGROUND-COLOR: #ffffff">It's hard to believe that back in '98/'99 I bought 5 Cobra Infantry sets and not only had one of the larger armies around but also could not fathom how I could ever need any more of them than that.&nbsp; Back then, armies were smaller and more diverse.&nbsp; As such, I didn't even think about buying more than I had and ended up leaving dozens of these sets on the shelves.&nbsp; I did, though, pick up a couple of extra sets at Christmas in '99.&nbsp; I was planning to sell them in the first half of 2000.&nbsp; I fully expected the sets to appreciate to about $20/set and figured I might as well make a little money.&nbsp; For whatever reason, though, I never got around to selling my extra sets.&nbsp; This proved rather fortuitous.&nbsp; In 2001 and 2002, I simply had no money to buy Joes.&nbsp; (I made a bad life choice and have just now, finally, recovered from it.)&nbsp; As such, I had no means to acquire any new foreign Joes that were becoming available and fascinating me at the time.&nbsp; However, it turned out that both Brazilian and European collectors were very willing to part with high quality native figures in exchange for Cobra Infantry Teams.&nbsp; You see, by that time, these sets were easily fetching $50 on Ebay with some going as high as $70 on a routine basis.&nbsp; As I only had $10 in each set, I was able to trade very well for the vast majority of my foreign Joe collection.&nbsp; </span></p>
<p><span style="BACKGROUND-COLOR: #ffffff">The Viper mold was used only by Hasbro in 1986, 1989 and 1990.&nbsp; The legs, though, were separated from the figure in 1993 when they were used with the '93 Dr. Mindbender.&nbsp; This would not be of significance except for the fact that the '93 Dr. Mindbender mold was sent to Brazil sometime around 1994 and did not come back.&nbsp; This left the Viper's original legs lost.&nbsp; Hasbro, though, came up with a solid solution when they wanted to resurrect the figure in 1997.&nbsp; The combined two of the most popular army builders of all time and combined the Viper torso, head and arms with the V1 BAT legs.&nbsp; These legs are substantially skinnier than the original Viper legs, but have never really bothered me all that much.&nbsp; (Though, Funskool removed the copyright information from the BAT legs so the backside of all modern Vipers is a bit odd.)&nbsp; This newly amagamated Viper was released in 1997, in 2 colors in 1998, in 2 retail colors in 2002 as well as 2 convention colors.&nbsp; (The Crimson and Fuscia Vipers do rival these '98's in terms of accessories, quality and design.&nbsp; Shame they are so expensive these days.)&nbsp; The mold was then released 3 times in 2003.&nbsp; None of these various color schemes were spectacular though many were solid.&nbsp; But, fans were a bit sick of the mold in late 2003 and Hasbro did not dust it off again until late 2006 when they remolded the original Viper thighs and created a third Viper construction type in the highly anticipated but poorly recieved Viper Pit set.&nbsp; This is a mold that Hasbro will dust off at any time they want to get collector attention and it is likely that if we ever see the return of ARAH-style Joes to retail, the Viper mold will be among the first molds to appear.</span></p>
<p><span style="BACKGROUND-COLOR: #ffffff">Production wise, this figure is definitely rarer than all the post '99 Joes that were released at retail.&nbsp; (With the exception of <a href="http://home.att.net/~mjtaber/joe/02serpentor.htm" target=_blank>Wave V of the ARAHC figures</a>.)&nbsp; But, it isn't nearly as rare as many people might want you to think.&nbsp; These were readily available at retail during three distinct periods of time and many collectors had a chance to acquire many of them.&nbsp; Plus, as the army building craze started to crescendo, many savvy collectors bought up the surplus Infantry Teams when they still sold in the $15-$20 range.&nbsp; Nowadays, this figure will set you back approximately $20 for a nice mint, complete with filecard specimen.&nbsp; MOC, you can get them for about the same price per figure and sometimes even less.&nbsp; Every now and then, this figure does see a drop in popularity and if you take advantage of that, you can get some good deals.&nbsp; Personally, I would not pay that for this figure any more, but I also have many which I purchased at retail so that certainly shapes my view of the figure quite a bit.&nbsp; Overall, this is still one of the most distinctive colorings of the Viper mold and is a great way to accentuate your Cobra armies.<br /><br /><img title=98cobraofficer01.jpg height=565 alt=98cobraofficer01.jpg src="http://ugolino.joecustoms.com/media/Images/98cobraofficer01.jpg" width=753 /></span></p>
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 <category>Cobra Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=57</comments>
 <pubDate>Wed, 7 Mar 2007 17:42:35 -0500</pubDate>
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 <title><![CDATA[Risco - Argentine Exclusive Alpine]]></title>
 <link>http://ugolino.joecustoms.com/index.php?itemid=55</link>
<description><![CDATA[<img title=85alpine.jpg style="FLOAT: left" height=72 alt=85alpine.jpg src="http://ugolino.joecustoms.com/media/Thumbs/85alpine.jpg" width=39 /> </p>
<p style="MARGIN: 0px"><a href="http://home.att.net/~mjtaber/joe/85alpine.htm"  target=_blank>Alpine</a> has long been one of my favorite obscure Joe figures.&nbsp; He was one of the first few figures I purchased in 1985 and, as such, I still have many fond memories of playing with the figure in my childhood home.&nbsp; As he was never re-released, though, my exposure to the figure has been diminshed over time.&nbsp; Once I acquired a new version early in my collecting days, the figure simply hasn't been high on my use list.&nbsp; That has recently changed, though.&nbsp; The acquisition of a foreign version of Alpine has rejuvenated my interest in the character and brought that figure into a place of prominence in my collection.&nbsp; That foreign version is the subject of this week's profile: the Argentine exclusive Risco.Risco is very similar to the US version of Alpine.&nbsp; He features slightly brighter green plastic on his upper body and lacks paint details on his upper arms.&nbsp; He is missing a few accessories that were included with Alpine, but is otherwise remarkably similar to his American counterpart.&nbsp; Hasbro was very careful with many of their Joe characters.&nbsp; As such, they controlled the look of those figures in releases the world over.&nbsp; It kept a consistent look across the brand and ensured that things like the comic or cartoon could be used in various countries as a cross sell for the figures since Hasbro could guarantee the toys would match the character's media appearances.&nbsp; As such, you find that the vast majority of foreign figures are nearly identical to their American counterparts.&nbsp; Of course, collectors have flocked to the figures that are more famously different than the toys offered in the US.&nbsp; I've grown to appreciate the subtle differences in figures like Risco, though.&nbsp; The slight nuances in color or paint applications really makes a figure stand out and helps to mature a collection overall.<br /><br />Alpine's accessories are among the most fun pieces of equipment ever released in the line.&nbsp; Risco, though, did not include all of them.&nbsp; Risco only comes with 1 of the grappling hooks and does not include the rope that made Alpine so much fun.&nbsp; Oddly, the second hook and the rope appeared with the Brazilian Everest figure that was released subsequently to Risco.&nbsp; The other odd thing about Risco is that he features a unique file name.&nbsp; Instead of Albert M. Pine, Risco's real name is Arthur Gray.&nbsp; There is no explanation given, though I'm sure the pun of Alpine's real name would have been lost when translated to Spanish.<br /><br />The character of the G.I. Joe Mountain Climber was originally intended to be a 1984 figure release.&nbsp; The production art that exists for this character shows a head very similar to Alpine's but using <a href="http://home.att.net/~mjtaber/joe/04scrapiron.htm"  target=_blank>Scrap Iron's </a>body.&nbsp; In fact, on the Scrap Iron figure, you still see the remnants of his origins as a mountain climber.&nbsp; On the figure's leg, he has climbing pitons that were part of the Joe Mountain Climber's original design.&nbsp; Why was this concept abandoned, though?&nbsp; There really is no evidence and we are left to conjecture.&nbsp; Perhaps Hasbro needed another Cobra for the 1984 assortment and quickly drew up Scrap Iron and just used the body parts they had already scupted.&nbsp; Maybe Hasbro looked at Alpine's artwork and realized that the ball headed joint that was to debut in 1985 was a better fit for a mountain climbing character whose head would tend to be tilted up.&nbsp; As such, they put the design on hold and whipped up Scrap Iron's head very quickly (which would explain it's odd look) and threw it onto the previously sculpted body so they would not waste their work.&nbsp; Whatever the reason, it remains one of the many mysteries of the original Joe line.<br /><br />Risco is also of very high quality.&nbsp; While the <a href="http://home.att.net/~mjtaber/joe/86sokerk.htm" target=_blank>early Argentine figures </a>suffered from poor quality at best, Plastirama had refined their production by the time of Risco's release and the figure has very tight paint masks and is made of higher quality materials.&nbsp; (The same can not be said of the card and bubble stock, though.)&nbsp; I was pleasantly surprised by Risco's quality as he is one of the few, later Argentine figures in my collection.&nbsp; He is not quite up to American standards, but will still fit in nicely with a collection of American figures.<br /><br />Alpine holds many fond memories for me.&nbsp; I still remember cold, early March afternoons in 1985 when I took Alpine and my new <a href="http://home.att.net/~mjtaber/joe/85eel.htm" target=_blank>Cobra Eel </a>outside to play on the small hill in front of my parent's home.&nbsp; Alpine always used his ropes to escape the spears fired by Eels submerged in the sidewalk "river".&nbsp; The grappling hooks stuck nicely in the soft mud created by the early spring thaw.&nbsp; Later in the summer, the figure climbed the limestone walls that surrounded the front stairway of my Grandfather's Buffalo, NY&nbsp;home.&nbsp; He braved the gunfire hailed down on him by Scrap Iron and the Crimson Guards as he navigated the sheer incline.&nbsp; When the '85 Snake Eyes came home, Alpine joined <a href="http://home.att.net/~mjtaber/joe/85bazooka.htm" target=_blank>Bazooka</a>, <a href="http://home.att.net/~mjtaber/joe/85footloose.htm" target=_blank>Footloose</a> and <a href="http://home.att.net/~mjtaber/joe/85airtight.htm" target=_blank>Airtight</a> as the Joes who were chosen to accompany that figure's first mission.&nbsp; They sat atop the Bridge Layer as they rode to the Cobra outpost.&nbsp; By winter, the figure joined Frostbite in the Snow Cat as they chased Snow Serpents out of the forest of newly planted pine trees in wilds of my childhood backyard.&nbsp; He was a figure for whom I was always able to find a use.&nbsp; Every mission needed a guy who could climb up on top of something.&nbsp;<br /><br />The other memory I have of Alpine is more of an observation on the vintage Joe line as a whole.&nbsp; While all the Joe figures released had a military slant to them, it was figures like Alpine, <a href="http://home.att.net/~mjtaber/joe/83torpedo.htm" target=_blank>Torpedo</a>, Ace, <a href="http://home.att.net/~mjtaber/joe/83doc.htm" target=_blank>Doc</a>, <a href="http://home.att.net/~mjtaber/joe/84ripcord.htm" target=_blank>Ripcord</a> and many others that made the line much more than&nbsp;the simple group of green army men which were the line's beginnings.&nbsp; You see, with figures like those, I didn't need to go outside of the Joe world when I wanted a play pattern that moved away from strictly military themes.&nbsp; Ace could be an astronaut in any world.&nbsp; Rather than having to dust off some Fisher-Price diver family, I could have Torpedo and <a href="http://home.att.net/~mjtaber/joe/86brazilsuit.htm" target=_blank>Wet-Suit </a>combs the depths of the neighborhood pool where they could fight off plastic sharks and squid or search for buried treasure.&nbsp; Snow Job could be a world class downhill skier who was simply racing in the Alps.&nbsp; <a href="http://home.att.net/~mjtaber/joe/85barbeque.htm" target=_blank>Barbeque</a> could be a firefighter rescuing Sylvanian&nbsp;Families from any toy house.&nbsp; Alpine could climb any mountain to rescue an injured skydiver.&nbsp; The result was the Joe line became self contained.&nbsp; While it meshed with other toy lines of the day, it also stood on its own and gave kids figures that they could use in any storyline they could imagine.&nbsp;&nbsp;I think that, above all, was what created the brand loyalty to the Joe line and was an integral part of why the line had such an amazing retail run.&nbsp; Kids only had to buy G.I. Joe figures to be able to have any adventure they wanted.&nbsp; It's an idea that is unlikely to be repeated but shows the foresight and deep understanding&nbsp;the original Joe design had of their audience.<br /><br />It is those memories that make this figure interesting to me.&nbsp; His great sculpt, solid colors and incredible accessories make the figure collectible, but the memories I hold of Alpine are why a figure like Risco holds such cachet for me.&nbsp; You see, I have several Alpine figures.&nbsp; With the acquisition of each, I failed to find the sense of excitement that had as a child.&nbsp; These were simply upgrades since I still had my childhood Alpine figures.&nbsp; (Yes, I had 2 Alpines as a kid.&nbsp; After I lost my original's gun, I purchased a second.&nbsp; It was great to have your own income as a kid since you could do things like that without your parents giving you grief over buying something you already owned.)&nbsp; Risco, though, is something new and exciting.&nbsp; It's like adding Alpine to my collection all over again.&nbsp; Maybe that's the reason why I like foreign Joes so much.&nbsp; They bring me back to those fond memories of childhood where I'd spend weeks dreaming up uses for figures I had yet to find for sale.&nbsp; While I would never go back to those days, it is fun to reminisce about them.&nbsp; Figures like Risco allow me a nice escape in my current world to stop and reflect on good times.&nbsp; It is a nice respite in an otherwise busy world.<br /><br />The Alpine mold was released in the US in 1985 and 1986.&nbsp; After that, it appeared as Risco in the late '80's.&nbsp; From there, the mold went to Brazil where it was released as Everest.&nbsp; After that, the mold has disappeared.&nbsp; Everest's contemporaries featured 4 popular molds that have never reappeared and&nbsp;2 that later surfaced in India: but only after Estrela had used them again to produce the Slaughters Marauders figures.&nbsp; As such, it is likely that Alpine mold is lost for good.&nbsp; My feelings on this are split.&nbsp; I'd love to see an Alpine figure that did away with the white t-shirt underneath his heavy coat and that better matched the unique rock formations in my geographical area.&nbsp; But, I would hate to see the mold dusted off and released with minimal paint applications and missing his trademark accessories.&nbsp; As that is the more likely way Alpine would return, I'm happy to see the mold remain lost for the time being.<br /><br />A few years ago, Ebay was flooded with carded Riscos.&nbsp; He was part of the assortments of Plastirama figures that had been found in a warehouse in Argentina and heavily imported into the US.&nbsp; At the time, you could easily acquire the figure for under $10 shipped.&nbsp; Now, though, Riscos have largely dried up.&nbsp; You don't see them for sale nearly as often as you used to.&nbsp; However, that does not mean the price has increased.&nbsp; While some of the once common Argentine figures have experienced drastic price climbs when they disappeared, Risco is still very affordable and, when they do appear, they rarely sell for more than $15 shipped for a MOC figure.&nbsp; For that price, this figure is a no brainer.&nbsp; He's a great way to offer some variety for fans of the Alpine character and doubles as a conversation piece that makes for nice background filler.&nbsp; Cheap foreign exclusives are always of interest to me and the day will come when more collectors feel the same.&nbsp; The downside is that when that happens, it will become very difficult to find the foreign exclusives for cheap.&nbsp; So, now is the time to make figures like Risco a part of your collection.<br /><br /><img title=89risco03.jpg height=824 alt=89risco03.jpg src="http://ugolino.joecustoms.com/media/Images/89risco03.jpg" width=519 /><br /><br /><img title=89risco04.jpg height=604 alt=89risco04.jpg src="http://ugolino.joecustoms.com/media/Images/89risco04.jpg" width=627><br /><br /><img title=89risco01.jpg height=678 alt=89risco01.jpg src="http://ugolino.joecustoms.com/media/Images/89risco01.jpg" width=631><br /><br /><img title=compare.jpg height=583 alt=compare.jpg src="http://ugolino.joecustoms.com/media/Images/compare.jpg" width=585>]]></description>
 <category>G.I. Joe Profiles</category>
<comments>http://ugolino.joecustoms.com/index.php?itemid=55</comments>
 <pubDate>Thu, 22 Feb 2007 13:59:34 -0500</pubDate>
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